Gloomy Shyness
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| No detail image | |
| Type: | Active Skill |
| Levels: | 5 |
| SP Cost: | 60 |
| Cast Time: | 0.5 seconds (fixed) + 1 seconds (var) |
| Cast Delay: | 1 second |
| Cooldown: | 10 seconds |
| Duration: | [15 + (Skill Level × 15)] seconds |
| Target: | Player |
| Weapon: | Instrument or Whip |
| Prerequisites | |
| (Minstrel & Wanderer) Improvised Song Lv. 1 | |
Gloomy Shyness (Alt: Gloomy Day) is a 3rd class active skill available as Minstrel and Wanderer. This performance belongs to the Group B.
Effect
Plays a downhearted melody that enhances the damage output of specific skills the targeted player has learned. If the target has not learned them, they will receive a penalty on their Flee rate and attack speed. It has a chance of both halving its movement speed and stripping its mount. Requires the user to wield an instrument or whip.
| Level | Base Damage Boost | FLEE Drop | ASPD Drop | Chance of Effect | Duration |
|---|---|---|---|---|---|
| 1 | 10% | 25 | 20% | 1% | 30s |
| 2 | 20% | 30 | 25% | 2% | 45s |
| 3 | 30% | 35 | 30% | 3% | 60s |
| 4 | 40% | 40 | 35% | 4% | 75s |
| 5 | 50% | 45 | 40% | 5% | 90s |
Damage Boost = Random[15, {Base_Damage_Boost + (Voice_Lessons_Lv × 5)}]%
List of affected skills
Notes
- The maximum damage boost from this skill would be 100% if both this skill and Voice Lessons are mastered.
- The damage boost is set upon cast, and it will remain for the skill duration.